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Griffon
Source
Pathfinder Unchained pg. 244
A majestic aerial hunter, the
griffon’s
only significant adjustments come from its type and size.
Array
: The griffon uses the combatant array. To reflect its balance between speed and toughness, the griffon has ability modifiers of +4, +2, and +2 instead of +4, +3, and +1.
Creature Type
: As a magical beast, the griffon gains darkvision 60 feet and low-light vision. Its Fortitude and Reflex bonuses both increase from +5 to +7, and its attack bonuses increase from +8 to +10 for its bite and from +3 to +5 for its talons.
Size
: Since it’s Large, the griffon changes its touch AC from 12 to 11 and its flat-footed AC from 14 to 15. Its CMB increases from +10 to +12, and its CMD rises from 20 to 21.
Options
: The griffon spends both its options on combat options to gain pounce and rake.
Skills
: The griffon’s master skill is Perception to reflect its keen vision, and its good skills in Acrobatics and Fly give it agility in the air.
Griffon CR/HD 4
Init
+2; Perception +12 (darkvision 60 ft., low-light vision, scent)
Size
Large (10 ft.);
Speed
30 ft., fly 80 ft. (average)
Defenses
AC
19 (touch 11, flat-footed 15);
Fort
+7,
Ref
+7,
Will
+3; CMD 21
hp
44
Attacks
Melee
bite +10 (1d6+10), 2 talons +5 (1d6+4)
Attack Options
(DC 13) pounce, rake;
CMB
+12
Statistics
Str
+4,
Dex
+2,
Con
+2,
Int
–3; Acrobatics +9, Fly +9
XP
1,200; N magical beast